Hey all,
It's be quite a while I know. But thanks to our devs we are finally able to bring you a brand new update!
Revamped Dragon Altar (more update within coming soon!)

In this update, the Sanctum of the Globe is removed as it was destroyed during the fight against Death Wing. After tons of rebuilds, a company named Excavation Co. has dug it's way into a further deep down location within the End. However they seem not to be too friendly to carry non-employee being to the location. Perhaps we should give it some time and see!
Within the Dragon Altar, we are introducing a brand new Mechanic -Extraction!
Extraction is the ability to extract certain special materials from certain blocks that would be "obviously marked" throughout the site.

For example, this site you will be able to dig the remains of the Holy Dragon which would require an extraction item with an extract power higher or equal to 300.
An extraction item would look like this:

Explore throughout the revamped End world to check it out!
New Area, Bora Research Centre

Bora research centre is for researching ancient fossils/being
However it seems to have undercome an attack from an unknown creature which made it lost a lot of it's precious research
Luckily no one was harmed.
Maybe visit Gyno on the first floor would be a good idea to start of your extracting journey!
New World Boss, Mutated Reckler

A brand new world boss appears in the end.
Of course with the appearance of the fourth world boss, we are releasing the season 2 world boss set.
The Corrupted Set

8 pieces corresponds to eight world bosses in season 2.
Collect up to 5 pieces to gain full potential of the corrupted set.
With the Corrupted Set coming out, we are also enabling Corrupted Boss Cache.
You will be able to receive a guaranteed Mythic item from all current active season 2 world bosses (including part of corrupted set!)
Redeem it from the Wild Hunt head-quarter underground level with 50 corrupted boss fragments!

New Class, Hunter
It's finally here, a new class. And how many of you successfully predicted, it's HUNTER!

Multishot: (max: 10) When you're holding a bow, rain 2 + (1 x level) arrows to the target and its nearby and gain 1 stack of instinct for each shot
Focused Shot (max:50) : When you're holding a bow, fire 1 arrow that deals equal to your damage. For each Instinct level, you will fire an extra arrow that deals 100% + (10% x level) damage to your target. Instinct level will be consumed back to 0
Hunter's Instinct (max:10) : When your Instinct level reaches 10, you will automatically activate this passive and provide 2x damage and 1.5x speed for 20 + (2 x level) seconds then resetting your Instinct level back to 0
Eagle Eye (max:10) : When you successfully damaged an enemy with a bow shot, you have a 20 + (1 x level)% chance to gain 1 Instinct level and -1 seconds cooldown on Focused Shot
Kill Command (max:50) : Summon two Wild Companions with 10 + (10 x level) damage and 100 + (100 x level) health. The Companions spawn for 300 + ( 5 x level) seconds and will aggro onto whoever you damages or damages you. Upon teleport, the companions will despawn
Spring the trap (max:5) : Form a glass trapping cage that wraps you within
Apocalpyse (max:1) : Calling thousands of arrows from the sky, deals 10,000 damage to all enemy within 6 radius of the targetted location, requires 5 seconds of channellingHunter is a class requires professional skills, therefore you will need to obtain an item called "Hunter's Codex" from going out with Robin to different hunts.

Robin is located in the Totem of Final Defense within the End!
Other minor changes:
-reduced the drop rate of dragon eye from recklers
-added new quests in rewarding a brand new weapon, varja
-added new tags, transmogrifies
-Daztel finally made a little hut for himself
-Removed ender chest access from skyblock menu and replaced with guide menu
-added travelling option to Bora research center to the dauntless Grey
Enjoy the Update, Inno-dev
